Day 22: A game sequel which disappointed you.
This gaaame. Valkyria Chronicles II did improve on the original in a few ways, with new character classes and streamlined controls, but it shed a few pounds of plot and characterization to fit it in. I disliked all the main characters, and while the side characters did get development, it wasn’t enough to save the story, which ranged from okay to godawful at times. I didn’t mention VC1 in my “best story” post yesterday, mainly because I think I’ve been talking about it too much, but it ranks up there with the two games I did list. VC2 took that and pretty much laughed at it in Avan’s stupid HA HAHAHAHA sound clip. VC3 looks like a big improvement, however.
Another one would be Ar tonelico III. It took a system jump just like VC2, but instead of going console -> handheld, it went the impressive last gen -> current gen jump. Which should’ve made it better, right? Nah. Even if I was a graphics whore I wouldn’t say so. The character models are extremely plasticy, not like you see them a lot in scenes since they usually fuzz out the background for the typical talking heads sequences RPGs do. The amazing battle system from AT2 is scrapped and replaced with a Tales-like action system…that falls utterly flat as all you do is mash button and do 10 damage. There’s only one type of magic, attack magic, and each girl only has one spell. You’ll be seeing it a lot since that’s the only way you can do any damage. I could keep going on but I did review it a while back, so just read that.