Day 29: A game you thought you wouldn’t like, but ended up loving.
Y’know, I hated the Sakura Wars franchise for…oh, 7 years all because of the horrid TV anime. So when SLML was announced, I had a very lukewarm reaction. I knew the history of the series, how no games had crossed the pond yet there was a little fanbase crying out for it. As with many NISA or Atlus releases, it came with swag, and I planned to get it for the swag and maybe to resell when it got rare.
I didn’t really expect to fall in love with the franchise, eventually watching the rest of the anime OVAs (which ranged from good to utter trash) and importing the PSP ports of the first two games. I’m not as hardcore as other new fans, but I do like the series now.
And what do you mean it’s almost JULY already? If you track it by numbers, I should be at least halfway through Backloggery 33 B.C., but I’m just short of that mark on the :B: side and haven’t touched the :C: side. The Alphabethon is also going slowly, with only ONE game from that list finished. And half my list is greyed out, too.
Sakura Wars: So Long, My Love
Genre: SRPG/Visual Novel
Playtime: 21:03, Subaru’s ending, English VOs
A review of a game that changed my opinion on an entire series…
-I like the OP and I like that it has subtitles
-Epic instrumental of Geki! Teikoku Kagekidan in the opening scenes :3
-Sorry, but Gemini can go DIAF. The accent doesn’t help this
-I like Subaru and all, but Ratchet is better. Shame I can’t get her ending on the first playthrough
-Thank god the battles aren’t real-time, I get the controls mixed up
-It feels like I’m playing an anime…